CLS Trainingen
Wijnhaven 33 D3011 WH ROTTERDAM


Introduction
User interface
Viewport size and layout
Menu bar
Toolbars
Command panels
Dialogs
Quad menu
Transform type-in dialogs
Status bar and prompt line
Toggles
Animation mode
Time controls
Flyouts
Viewport navigation controls
CUI switcher
Introduction file link manager
Creating and modifying objects
AutoGrid
Modifier stack display
Object selection
Selection sets, groups and layers
Introduction
Transforms
Cloning objects
Object snaps
Coordinate systems
Additional transformation methods
Introduction
Keyframe animation
Set key filters
Editing keyframes
Using track view
Dope sheet versus curve editor
Tangent types
Euler rotation controller
Pivots points
Object linking
Creating a forward kinematic animation
Delete selected animation
Introduction
Cameras
Adjusting cameras
The path constraint
Assigning a path constraint
Pausing motion along a path
Rendering animations
Introduction
Understanding IK
IK versus FK
Making an IK chain
Introduction
Creating spline shapes
Editing shapes
The edit spline modifier
Shape modifiers
Introduction
Modifier concepts
The modifier stack display
Some example modifiers
Symmetry modifier
Compound objects
Lofts
Editing lofts
Connect
Patch modeling
Modeling a vase
Introduction
Material Editor basics
Customizing the material editor
Basic material parameters
The standard material
Introduction
Materials
Bitmaps and procedural maps
Map Channels
Creating materials
UVW mapping